How to pin top 10 player to the base in 14 min
Match 30418203
- Reakly
- Uploaded By
- Sep 19, 2024
- Uploaded At
- 18:30
- Length
- 1.8.0
- Patch
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Strongest player of all time
Hey, Reakly !! And thanks you for this exchange !! Well, this is a pretty short game here. Reakly deserves a better opponent. "Sorry" about that, Nicko, i gonna be "rude" ! But the difference of level between Reakly and Nicko is just "abyssal" ... Look for tactics and strategies now !! ... First, Reakly begin by +2 Pioneers to take "map control". The Pioneer get +10 hp by each soldier. But Pioneer stay very weak. Normally, US Side go to punish that (just look PAX AJAX vs Rei on a recent game on Villa Fiore to understand)... ... Second, Nicko stay on "standard" opening. But i make a US Engineer too faster (no ammos for Flamethrowers, because he pay US Scoot upgrade)... And with his very low "abilities" on this game, that buries him quiclky ... ... Third, 1min30 on the clock, Nicko make a first mistake => No taken information on the center, US Riflemen out of cover. That feel bad immediatly for the US Side ... ... Fourth, 2min30 on the clock. Nicko keep his frontline "ungrouped" => all 4 units ... at this time of the game ... That become a totally car crash. It is a "huge" mistake, for all side of CoH3, and also for all CoH series game ... ... 5th, the consequences come immediatly when you face to Reakly, and all high skilled player. Nicko shows he does not know the "fight mechanics" and "match up fights". Second US Riflemen, keep the fight vs Grenadier + Pioneer at short Range, when the First US Riflemen, travelled for nothing, keep long range engagment vs a lone Grenadier. In the same time, US Scoot stay stuck by a Pioneer and US Engineer takes "holidays and fun" very far in the desert :D => "Nicko", Top 10, it is a joke... Here, i know "Reakly" cannot loose this game and US pain come quickly... ... 7th, WM stay underpowered, particulary with this Opening. But WM T0 T1 units are not "ghosts". Allied Side need to respect that to create a "confortable game"... ... 8th, Very "Early", I am "pretty sure" Reakly understands the weaknesses's Nicko. Frontline kept, MG42 come very soon to prevent one line. But, Nicko, after the captain, does not make a mortar to make pressure. "Okay", it is not good, but "US Engineer" upgraded (finally), that can stay a well issue. Howewer, "Nicko" have not "this level" (knowledges of infantry combat). Reboot everywhere, Nicko come back on the field "grouped" now ... LoL ... MG42 and many infantries is "here" now. This "time", you needed to attack "ungrouped" by several flank, to catch the MG42 fire first and "burn" it in a second timing. => Subtil, but it is an old infantry tactics who come on WWII, and actually always use IRL... ... 9th, The "joke" continue. Already fighting out of cover now, US Soldier cries and dies. "Nicko" does not know if WM choose T2 or T3, but he make "BARS" upgrade first ... to beat the poors little Grenadiers and Pioneers ... Huh !? ... LoL ... This is "grenades upgrade" you need here, to test and reduce "multitask abilities" of your opponent, "Nicko". Too bad. And it is not all. Show BARS too soon <=> No US vehicles plan <=> PaK40 and PzSchreck not needed on WM Side, let's go with more DPS infantry with 221 and G43 (or PzGrenadiers). "Nicko" was already in the trouble. Now He gonna "drink the cup" ... ... 10th, 9min on the cloclk, "Nicko" none-existent multitask, now ... I had "no words" ... US Soldiers fall down, out of cover, like a dog "eat" his kibble ... ... 11th, In the same time, "Nicko" need T3 AND 57mm ATGun vs 221 ... While his "frontline" fails everywhere ... Huh !? Where are yours additionnal US Riflemen !? Why make a T3 soon without Greyhound's plan in your mind !? => "Okay" => The game is over, definitely !!! ... ... So, "GG WP" for Reakly who have "some fun". But, "Carefull" my friend => This opening create a weak "WM frontline" who can punished very "early" when you met a player with "several good knowledges". For US players, i do not think about that ... But, when he see Nicko's game, the ranking probably go to move, because many US player won without 'knowledges". US Side keep many advantages ... But, now, players need to learn how use it. "Right click" will no longer be enough.