Match 51376970
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Match 51376970
Messages
00:52
JLODGE:
should i make the tommies vet1?
01:00
JLODGE:
they dont actually get TC bonuses until they are vet1
01:02
WilllTHENOOBz:
yes
01:20
WilllTHENOOBz:
and also some vet3
01:35
WilllTHENOOBz:
cuz falls dont scale well in later vet
01:45
JLODGE:
i'll let you do the vet :0
01:57
WilllTHENOOBz:
match my unit
02:18
WilllTHENOOBz:
with bren
03:45
WilllTHENOOBz:
they got deleted lol
03:51
JLODGE:
lol
04:02
WilllTHENOOBz:
makes sense
04:08
WilllTHENOOBz:
everything compounded
04:30
WilllTHENOOBz:
the lmgs have same stats
04:37
JLODGE:
oh, they do?
04:40
JLODGE:
never knew that
04:43
WilllTHENOOBz:
but the other models and vet
04:46
WilllTHENOOBz:
yes
04:56
WilllTHENOOBz:
falls lmg has the same base stat as bren
05:11
WilllTHENOOBz:
that why one of the section only had 2 models left lol
05:45
WilllTHENOOBz:
its interesting bc bren is 75% of stoss 42
06:07
WilllTHENOOBz:
other lmgs are half of the stoss
06:17
WilllTHENOOBz:
the falls lmg is great
06:25
WilllTHENOOBz:
but the units arent
06:28
JLODGE:
ah yeah
06:39
WilllTHENOOBz:
let me tra again
06:45
WilllTHENOOBz:
get ur tommies to full hp
06:53
JLODGE:
can you give these top guys LMGs?
07:09
WilllTHENOOBz:
done
07:10
JLODGE:
ty
08:11
JLODGE:
also, can you get them in the cover? the west side of it, in a line?
08:32
JLODGE:
ty
09:32
WilllTHENOOBz:
grean are better than the falls lol
09:47
JLODGE:
lol
10:00
WilllTHENOOBz:
the 40% xtra accuaracy
10:13
WilllTHENOOBz:
from vet
10:18
WilllTHENOOBz:
makes huge difference
10:29
WilllTHENOOBz:
probably better in cover fight
10:55
WilllTHENOOBz:
sections got a lot more fire rates
11:10
JLODGE:
fire rate kinda sucks on infantry though
11:12
JLODGE:
ok on bren
11:12
WilllTHENOOBz:
and almost the same accuracy from training
11:17
JLODGE:
but still does less than advertised
11:26
WilllTHENOOBz:
no fire rate is great
11:29
WilllTHENOOBz:
they changed
11:36
WilllTHENOOBz:
how the fire rate works
11:42
JLODGE:
i guess id have to test again
12:02
WilllTHENOOBz:
fire rate = reload +wind up/down + fire rate +etc
12:15
JLODGE:
i honestly dont really understand why relic varied the vet1 bonuses so much. always received accuracy from infantyr, but ranges from 10-20%
12:17
JLODGE:
just odd
12:57
WilllTHENOOBz:
assult units have more
13:04
JLODGE:
kinda
13:13
JLODGE:
i mean jaegers and pgrens have the same,for example
13:17
JLODGE:
its more late game units have more
13:23
JLODGE:
but even that isnt totally consistent
13:28
WilllTHENOOBz:
haha
15:17
WilllTHENOOBz:
assault early game units are at 15% and elite has 20%?
15:30
WilllTHENOOBz:
the weird ones are wehr advance and elite
15:37
WilllTHENOOBz:
but they have less models
15:40
JLODGE:
yeah wehr mid game units getting 20 is odd
15:50
JLODGE:
and also, weird that even things like SSF dont count as elite
16:05
JLODGE:
and same for rangers
16:15
JLODGE:
elite basically means wehr stuff lol, plus guards
16:17
JLODGE:
thats it
16:22
WilllTHENOOBz:
ssf used to be more like advanced like para
16:29
JLODGE:
20% is stoss/pgrens/jagers and guards
16:32
WilllTHENOOBz:
before they got buffs over patches
16:42
JLODGE:
theyve always been 3cp though
16:45
JLODGE:
and paras 1
16:49
WilllTHENOOBz:
its only now ssf has elite combat stats
16:54
JLODGE:
paras to me are more just alternate mainlines
17:12
JLODGE:
idk id ssf are elite or not, but i wouldnt put them in the same category as paras
17:13
WilllTHENOOBz:
para are advanced
17:29
WilllTHENOOBz:
they are better than mainlines with how tanky they are
17:36
WilllTHENOOBz:
and their lmgs are not bad also
17:47
JLODGE:
paras kinda just suck imo. Their only gimmick is that they dont require 55 fuel and 250 MP of tech, like riflemen do
18:01
WilllTHENOOBz:
haha
18:05
JLODGE:
so they are only viable as a tech skip gimmick
18:15
WilllTHENOOBz:
true
18:23
JLODGE:
i do hate the design haha
18:24
WilllTHENOOBz:
but thats their strong point
18:30
WilllTHENOOBz:
ensureing u get to late game
18:43
WilllTHENOOBz:
they will lost to actual elits
18:49
WilllTHENOOBz:
loose*
19:15
WilllTHENOOBz:
try guard vet 3 with training
19:19
WilllTHENOOBz:
they are super good
19:29
JLODGE:
vet3 is rare though
19:35
JLODGE:
but theyre super nice if you ever get them
19:49
JLODGE:
usually vet3 guards only happens when they happen to get a killshot on a tiger lol
20:00
WilllTHENOOBz:
heh
20:01
JLODGE:
but also, given that, the game is often already over at that point
20:22
WilllTHENOOBz:
can u try guard snare with the
20:28
WilllTHENOOBz:
naval callins
20:42
JLODGE:
i dont have air and sea
20:48
JLODGE:
also im DAK lol
20:58
WilllTHENOOBz:
just select the faction
21:03
WilllTHENOOBz:
in the cheat mod menu
21:13
WilllTHENOOBz:
in bg tab
21:17
WilllTHENOOBz:
u can pick any
21:22
JLODGE:
oh, never saw this before
21:41
WilllTHENOOBz:
try snare and nuke my tiger
21:50
WilllTHENOOBz:
ill try to move away
22:11
JLODGE:
put it slightly nehind
22:13
WilllTHENOOBz:
yep
22:26
JLODGE:
interesting
22:30
JLODGE:
i mean, 295 munitions lol
22:30
WilllTHENOOBz:
try again
22:32
JLODGE:
but interesting
23:14
WilllTHENOOBz:
rip
23:16
JLODGE:
maybe not 100%
23:22
WilllTHENOOBz:
80%
23:23
JLODGE:
that last barrage was a bitlucky scatter
23:24
WilllTHENOOBz:
again
23:42
JLODGE:
not going to use vet3 guards this time
24:08
WilllTHENOOBz:
wow
24:17
WilllTHENOOBz:
thats like the lucky frist barrage
24:18
JLODGE:
weird instant reload on the guards
24:23
JLODGE:
i guess when ability ended or somehting
24:32
WilllTHENOOBz:
ye the reload bug thingy
24:37
WilllTHENOOBz:
its still in the game
24:42
JLODGE:
lol yup
24:46
WilllTHENOOBz:
they fixed the smoke
24:52
WilllTHENOOBz:
but not the abilities
25:01
JLODGE:
this trick will prolly work 100% of the time if you at least had an AT gun or a tank helping against the tiger
25:03
WilllTHENOOBz:
and even that sometimes the the smoke is unfixed
25:11
WilllTHENOOBz:
ooh ye
25:28
WilllTHENOOBz:
air sea is liek s+ tier in team game
25:36
JLODGE:
295 munitions AND being able to get your guard into position can be tough though
25:37
JLODGE:
but yeah it is
25:39
WilllTHENOOBz:
i did that a few times
25:40
JLODGE:
very strong late game
25:52
WilllTHENOOBz:
in actual games
26:28
WilllTHENOOBz:
but i wasnt sure if my opponent is lacking the micro
26:29
JLODGE:
atually just wanted to test vet1 vs just AT grenade range
27:01
JLODGE:
i just want to run both squads up
27:25
JLODGE:
same range
27:44
JLODGE:
guards is prooooly slightly easier, liek i assume it cant cancel, unlike the at nades
28:16
WilllTHENOOBz:
once u trigger the shot the second snare barrage gets extra range
28:30
JLODGE:
yeah
28:31
WilllTHENOOBz:
so dont move ur gurad
28:44
JLODGE:
guards micro is very interesting
28:48
JLODGE:
Theres a lot of potential
28:56
WilllTHENOOBz:
i love them
28:57
JLODGE:
they can target a vehicle and infantry at once
29:05
JLODGE:
as long as you dont give direct attack orders
29:08
WilllTHENOOBz:
i saw lots of koreans just spam the guards lol
29:12
WilllTHENOOBz:
and it works
29:15
JLODGE:
lol
29:24
WilllTHENOOBz:
get like 3 guards
29:38
WilllTHENOOBz:
with flair sprint BS from air sea
29:52
JLODGE:
ive always been a big fan of guards
29:57
JLODGE:
though never really use air and sea
30:06
WilllTHENOOBz:
try it
30:35
JLODGE:
just wanted to see XP from tiger kill
30:51
WilllTHENOOBz:
lel
30:54
JLODGE:
less than i expected TBH lol
31:06
JLODGE:
vet1 to vet2 basically
31:19
WilllTHENOOBz:
u get good amount of xp natively anyway
31:25
JLODGE:
yeah
31:25
WilllTHENOOBz:
because of zook
31:28
JLODGE:
it's 50/50
31:43
JLODGE:
if you kill a unit from full health
31:44
WilllTHENOOBz:
its harder for stoss to get to vet3 just by farming inf
31:55
JLODGE:
50% of the XP earned will be from the damage dealt, 50% will be from the kill credit
32:11
WilllTHENOOBz:
dude zook rangers can get to vet consistently
32:29
WilllTHENOOBz:
cuz of shoot while walking zook
32:35
JLODGE:
ah yeah

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