kt save the day
Match 49828730
- oziligath
- Uploaded By
- Jul 5, 2025
- Uploaded At
- 46:06
- Length
- 2.1.1
- Patch
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Hello Guys. Thanks you Oziligath for this exchange, and JZuna for the game !! This game must have been difficult for the nerves of both players :D !! 46min, that’s what happens when the strategy stays in the cupboard !! Okay, let's go for a little of tactics and strategies !! Oziligath ( WM Side, meet JZuna, US Side). Early game on. Oziligath follows probably one of the best BO you can build on WM Side. But, unfortunatly, the MG42 is not use approply. Far of Grenadiers, US Riflemen cannot be repluse. And the WM early game will become quiclky a nightmare. On the other side, JZuna's plan are not clear. Sure about this, he wants Fuel, but, the setup is awkward, and the vet1 on the jeep is forgotten for the capture. The punishment, for Oziligath, could have been a little more severe. Middle game now !! Oziligath stays an excellent player on skills and tactics battle. But, for the strategy, there is some works. The first critical strategic mistake comes. A WM classic T3, in a 1v1 game ... oOh Boy !!! But Oziligath will not feel that. Because, exactly in the same time, JZuna also gonna make a critical strategic mistake. US Healthcare And US MG Vehicle upgrade before the T3 ... Snifff +55 Fuel <=> +2 min before the Greyhound. The PzGrenadier have a little time to work. And the game becomes equal. In fact, With the Fast Greyhound, WM game falls down immediatly. PaK40 first, you cannot reverse US Riflemen action with a WM T1. PzGrenadier First, all your frontline gonna be destroyed by the Greyhound. And PzGrenadier + PaK40, you just can defend one line (poor fuel, poor map control, risk of encirclement). So, the game can continue !! Too Bad for JZuna, he could win this game in 10-15min maximum. US Side lets a late WM game arrive. Here we go !! Ozilitgath gonna make a second strategic mistake ... A T4, for a huge cost and non efficient Panzer IV. Sniff ... Again !! Well, this subtil, but real. T4 Panzer IV can be efficient if you are already winning the game, with a good map control, enough good if you deprived the allied side of his main Fuel side !! In this case, Panzer IV can come in number, when the opponent stay stuck on T3 for the late game. Here, this is not the case, Panzer IV gonna be defeat by a little Chaffee, when 2 StuG could be here ... an impossible task for the Chaffee, and an impossible task for ATGun 6 Pounder (because nebel problem) !! The WM game control and the Tiger 2 gonna be delayed. Another loosing issue for Oziligath. But JZuna, a fun boy, no longer gives an interest for the CoH strategies. Again, he makes a mistake. Called Sherman Easy 8 is not focus on his Tank Doc. Normally, at 20min on the clock, you can call that. Here, not still available, JZuna gonna build another Chaffee, and will must wait 29 min for Easy 8 action. The Fatal mistake for JZuna. 2 Panzer IV defeating, but 29min on the clock, Oziligath, finally, have enough for the Tiger 2. With theses mistakes, a very late game come !! HeyJZuna, let alive a player like Oziligath for so long time ... That is really dangerous. Tiger II in his hands, very late game, Oziligath cannot make strategic mistake now. Because, on the very late game, this is the skills, tactic battle, and map managment which will make the difference. Exactly where Oziligath is confortable. Not JZuna. Front of the Tiger II, you need to be clever. Tiger II, with 2 PaK40 lurking in the shadow, is impossible to defeat for a Tank's Company of Easy 8. But, this WM combined army have a failure. That just can defend one line... Not the 3 VP. The good tactic battle way was to fear TIger II aera, and kill everything far away of it. The losen Jeep during the game is going to be expensive for JZuna. Without captain Jeep, JZuna stays blind, and he does not understand what he must do !! Bad used Easy 8, Oziligath, slowly and safety, gonna destroy them one by one. GG WP time for Oziligath !! So, to resume, to avoid a nightmarish game, too short or too long, you must make an effort to think about the strategy to avoid the traps. The WM T3 is quite viable on 2v2, 3v3, 4v4, because your opponent will always be in front of you (the PaK40 can act). But, in a 1v1 game, the front line is very wide, and it is not suitable for all potential issues during a all normal game !! Thanks you everybody, and Good Luck & Have Fun on CoH3 !!