Relic should watch their "Balance" designs here...

Match 29735215
(4) Elst Outskirts
Arashenstein (Rank 183)
IronCross (Rank 82)

Lox (Rank 80)
Riceballz (Rank 1165)
Arashenstein
Uploaded By
Sep 5, 2024
Uploaded At
32:09
Length
1.7.3
Patch

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Arashenstein [U] 2 months ago

These guys were extremely low rank and you can easily see that in their playstyle. They stay on grenades they let them explode, they do not retreat low man squads and lose them so often, they blob their entire army together (which forces us to also blob back to counter the blob). They do not retreat to artillery shots and howitzer shots they basically show ZERO micro.

But once the zombie squad is unlocked the game turns into their favour. At one point we were fighting perhaps 19 squads on the "SCREEN" at the same time. We used MG34s + artillery trucks + IeFG + our own units + even a golliath and every sort of counter to stop the zombie army only. Not talking about the normal units they have.

These zombie squads are not a problem when they are deployed once, the problem comes when there is no cool down at all and they keep coming before the last squad has even left the screen completely. 2x Players with 2x Zombie blobs supported by ordinary units make these games 4vs2. Wave after wave they keep coming until you bleed out units on the field.

The Inf BF needs a full redesign. This was our 4th game in a row vs 4 different teams that used the exact same tactic and the only game we won was one of the teams (top 10) was Brits and had no access to this BS.

‡ WoodenHedgehog ‡ 2 months ago

I've lost many 1v1 matches where I had advantage because of zombies. It's completely impossible to overcome. One zombie blob run away and next one immediately appears. I don't understand why this hasn't been fixed yet. The developers don't care about balance.

Washington Irving 2 months ago

Yeah, zombie squads on muni maps are tough. Been there, suffered that. That doesn't excuse the extremly foul language you and your teammate were using. All the "mother" and "cancer" stuff. Most players will always pick meta when it's OP, it's not fault of the players. Maybe you should write to RELIC or DevM and tell them to "go and f.... their m...." ??? See how it goes. And BTW Lox was right . At the beginning , both of you were blobbing. Later it was your team, who started double blobs first.