Solid gameplay, trying a new LUFT build. Need advice
Match 29694850
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New build im trying with Luft HQ. 221 w/ Radar n mortar against british. Wirbel n Marder are gonna be my back bone. Heavy INF engagements and negating armor. This build is hard to manage beacause the sheer size you can get it up to.
You think i should tech sideways to Mechanized for Nebelwerfer and Stug? or P4, or stick with 2 brumbars. I personally dont like P4 but i do think stugs are cheaper and less punishing when lost. Also trying to include Stosstrup. Fallschirmjaegar do get the job done tho
Hello DrSpread ! Well, your BO will do not match when you will meet "better" player (ELO 1150++) => Fail frontline unit, Miss counter vehicle options, Fail counter vehicle timing, Lufftwaffe Doctrine revealed too early (bad issues when allied knows that too early). It is not your fault (or something about your "skills"). It is just some weaknesses of FsPioneer and WM Side. I always play WM, and "often" Lufftwaffe Doctrine. That would be really too long to explain all details. So let s me 30min to upload one of my game (vs YunugSG35 ; ELO 1200-1300 ; solid player who respect the meta game of CoH3) and put some comments to show "philosophy".