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Match 45189570

- Oziligath
- Uploaded By
- Apr 30, 2025
- Uploaded At
- 39:00
- Length
- 2.0.5
- Patch
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Hello Ozi and Theodosios. Thanks you for this exchange !! Just an amazing game !! Cast Required !! DaK Side (medium on all stage of a game), Oziligath can beat, Brit (high early, medium middle, low late of the game), the Legend Theodosios ??? After that, spoiler alert. Well, look for tactics and strategies !! Early, well, Theodosios, rare mistake strategy, creates himself his mouse trap. Australian doc choice, he calls Australian Infantry ... But he build a second Royal Engineer. Subtil, this is a mistake to face DaK, because of a possible 250, with Engineer Flametrhower, which counter this second Royal Engineer. Oziligath, DaK Side. Pachino is large, and allied likes too much MG style. Moto + 2 Engineers + 250 build. What he pretty good call !! Map control comes quickly. Oziligath understood perfectly tha DaK side. Each fight, his infantry is buff by the moto and the 250, the really great way to perform with the DaK on early and middle game. So Ozi wins the first on the left side, and burn bad Royal choice on the right. Theodosios can do nothing. The gameplay of Brit is based on positions/cover. Flametrhower breaks that. And Theodosios does not want upgrade grenades and Boys on his poor number of UKF Infantry. Ozi surrounds Theodosios, wins the early game, and take the map control. Theodosios, stunned, is in the ropes !! Middle game comes. Ozi flies, with his called Gastatori, and Grenade laucher on his engineers. Probably euphoric (beat Theodosios, on early game like that, do not arrive all days, you know), Ozi burns steps. Only one PzJager, 8 Rad to get an another upgrade infantry buffs ... Aïe Aïe Aïe ... This is a strategic mistake. Subtil, here too, this way is good with a strong life infantry front line (PzGrenadier). But, here, Ozi bets on Engineer (poor life), and Gastatori (unavailable for buffs). So his frontline cannot resist enough time to use the vet1 commander of 8 Rad buffs in addition. The better way needed to be more patient, upgrade T3, call StuG D (x2) to crush brit frontline, underpowered by 2 pounder, and a second PzJager to prevent Stuart counter. In same time, Theodosios, more concentrate, build the perfect standard Brit combo, and retake his side. Theodosios wins the middle game, but he need to call ATGun 2 pounders (x2) for that. A pretty bad way for the late game. Poor in tickets, Theodosios stays alive, and Oziligath begins to be worried !! Late game on the field now. Ozi feels the bad issues in coming : he does not make damages on the brit infantry and the game is equal. In emergency, T4, and Panzer III, recently decrease on percing armor, and not really efficient on nothing now. That do not make the job and create any danger. Theodosios build Matilda, on easy mod, front of this DaK combined army. Nothing work now, for Ozi. And his poor life frontline bleeds and falls down. In emergency, again, out of Manpower and number units on frontline, Ozi makes a second strategic mistake, and call Panzer IV (same problem than Panzer III) with Assault grenadiers to rebuild the number. Frustated Ozi becomes a Berserker, and try a really good managed flank assault. But face to him, this is Theodosios, always frozen, never mistakes on tactics. He just says : NO !! Moreover, He analyses pretty well the issue. Crusader, 1, 2, excellent managment on tactics game, bye bye Panzer III and Panzer IV. Theodosios wins the late game, 41 little tickets only in the pockets. Ozi is on the trouble, with his old nightmare : loose a game when opponent have poor tickets and not me... So, a very late game comes between this 2 top CoH players. Amazing !!! Theodosios is alive, but his doc, with 2 Pounder is a fail. He knows that, manage as better as possible, and hope Archer, and anothers mistakes of Oziligath. Theodosios uses all his experiences and stays focus, worried about his poor tickets. On the other side, Ozi, with ardor of youth, decides to give all in for this end battle. He builds, calls, everything which can be efficient. The numbers of DaK medium tanks increases Panzer III, Panzer IV, StuG G. "OMG There are too many". And finally, here, stactic and too underpowered ATGun 2 Pounder gonna makes the difference. They cannot fight the infantry, they cannot chase and catch the DaK medium before a critical number. 1v1 game : ATGun forbidden man !!! So, slithly, the frontline of Brit bleeds. Map control losen, Stars comes back on DaK Side, and Theodosios, Brit Side, gives up !!! So GG WP Oziligath, you wins against the End Boss of CoH, Theodosios !!! Amazing !!