When a Pit become a IIGame ChangerII

Match 28835199
(2) Pachino Stalemate
IIGaryII (Rank 326)

RoyaalDutch (Rank 848)
IIGaryII
Uploaded By
Aug 19, 2024
Uploaded At
10:54
Length
1.7.2
Patch

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IIGaryII [U] 3 months ago

Commander : "Move on the house, FsPioneer" ... FsPioneer : "Stay serious man, give a Pit !!"... Level of the player is not interesting in this game. But, look the center fight at ~2min. FsPioneer (or any else units) in a pit (green cover, +25% accurancy, +30% rate of fire), on the good location, change totally the gameplay. Why ??? For many subtil reasons ... First, Allied cannot reach a good income fuel quickly => So WM have more options T1, more numbers, without solve a vehicule T3 problem... Second, dislodge a unit in a pit, it is not pretty easy (need mortar, flamethrower, snipers, pay grenade). So Allied player cannot continue to accumulate basic infantries, and "right click" suicide move go to be punished... Thanks to Oziligath !!! When i saw one of this game with Lufftwaffe Doc, the "Pit idea" come in my mind. :)

‡ WoodenHedgehog ‡ 3 months ago

Cool idea. I'll have to try it :)